Route chart

100 Days At Sea raft route from day 1 to rescue

Route your run in bands: gather and hook early, stabilize raft and bonfire by day 10, explore with purpose after day 20, and protect supplies for the day 100 push.

Day 1 to 10

The first clear route is resource flow. Hooked and early survival badges confirm that harpoon and day milestones are common early goals.

  • Hook objects.
  • Build raft basics.
  • Reach bonfire level 1.
  • Cook before pushing out.

Day 20 to 50

Mid-run badge rates are much lower, so every route should leave with a reason and return with supplies.

  • Explore islands for specific needs.
  • Avoid fights that do not improve survival.
  • Upgrade before the next trip.

Day 60 to 100

Late-run planning is defensive. The Rescued badge for day 100 is rare compared with early badges, so stability beats speed.

  • Protect food and fuel.
  • Do not strand scouts.
  • Repair before risky travel.
Survival steps

Use it in game

  1. Day 1: gather and use harpoon.
  2. Days 2-10: build raft and bonfire stability.
  3. Days 10-20: cook and prepare island routes.
  4. Days 20-50: explore for targeted upgrades.
  5. Days 50-100: defend supplies and avoid waste fights.
FAQ

Player questions

What is the safest 100 Days At Sea route?

A safe route prioritizes harpoon resources, raft stability, bonfire fuel, cooking, then targeted island trips.

What badge marks day 100?

The Rescued badge is awarded for getting to day 100.

When should I start island routes?

Start after the raft has supplies, fuel, food, and basic defenses.

Why split route by day bands?

Badge data shows survival gets much harder at higher day milestones, so route priorities change.

Should I rush Magellan?

Only after survival is stable. Magellan requires visiting all islands in a single session.